Friends
Alter
Spezial
Hansa Teutonica
EAST EXPANSION
(Die Ost-Erweiterung)
You are a merchant within the Hanse and want to rise your status within the Hanse by founding trade posts in cities or the creation of a connected network or increasing of the your own abilities. In your turn you can place a trader, relocate a trader or dispossess opposing traders. When you are holding all connecting points between two cities you can establish a trade route and found a trade post, always the lowest free one. Such founding or establishing special routes etc. earns you prestige. Instead of founding a trade post you can improve your abilities.
In the Hansa Teutonica East Expansion The Hanse is expanding to the east. You must make new contacts and establish new connections and take care of water ways and cities outside Hanse. The Card expansion features 9 cards with three city names each, 2 of these names are also listed on other cards. If you have at least one trade post in one of the cities, you earn a prestige point at the end of the game. if you have the most trading posts in all of the three cities this earns you a bonus of 5 prestige points. New features on the board are StadtWaren which offer a choice of two characteristics to develop – yellow and green cities outside of Hanse, where trade posts are only possible with bonus marker – sea trade route between Leipzig and Danzig, demanding one or two wholesale traders.
Hansa Teutonica remains a fast and well-flowing game also when using the East expansion, experience in game play can be of an advantage but is not a must-have, the game is easily accessible. You have to make more decisions but they do not complicate the game.
Spieler : 2-5
Alter : ages 12 and up
Dauer : ca. 90 min
Autor : Andreas Steding
Grafik : Dennis Lohausen
Titel : Die Ost-Erweiterung
Preis : ca. 13,00 Euro
Verlag : Argentum Verlag 2010
www.argentum-verlag.de
Genre : A development and position game
Zielgruppe : With friends
Mechanismen : develop trade posts and routes
Kommentar:
Expansion
Cannot be used without the basic game
Good components
Experience can be an advantage
Vergleichbar:
Endeavor
Zufall
Taktik
Strategie__
Kreativität
Wissen_
Gedächtnis
Kommunikation
Interaktion
Geschicklichkeit
Action