PLAYED FOR YOU
War of the Ring
Lords of Middle-Earth
You command one of the armies confronting each other in this epic struggle: Free People against the Dark Hosts of the Shadows. In this game with highly complex rules you can win with military achievements or with Ring-related events: The Ring is destroyed or Sauron corrupts the Ring Bearer. The expansion deals with alternate scenarios to Lord of the Rings and introduces Elrond, Galadriel and Gandalf the Grey as well as figurines and rules for Sméagol and Balrog. There are special action dice for both sides and figurines for Aragorn and Gandalf the White, those without new rules, and Fellow cards for Elrond, Galadriel and Sméagol as well as seven Alternate Fellow cards for Boromir, Gandalf, Gimli, Legolas, Meriadoc, Peregrin and Strider (Aragorn).
New terms are "unconquered" for settlements held by the same player as at the start of the game, and "non-flying minions" with special movement rules. The special dice for the Ring Keepers and two Lesser Minions work like the action dice from the core game; they are rolled together with those dice. If you roll more than one special Keeper die you must choose one before you start "action resolution"; an Eye must be chosen. Possibilities offered by the special Keeper dice are: Draw a card, Use Balrog and Remove, that is, take the die out of play under certain conditions. "The Council of Rivendell" is a scenario in which some members of the Fellowship of the Ring do not set out from Rivendell.
Lords of Middle-Earth offers a real challenge to fans of Middle-earth, with fantastic drawings and components and intense flow of play, providing an attractive simulation.
Players: 2-4
Age: 14+
Time: 120+
Designer: Roberto di Meglio, Marco Maggi, Francesco Nepitello
Artist: John Howe, Fabio Maiorana
Price: ca. 30 Euro
Publisher: Ares Games 2012
Web: www.hds-fantasy.de
Genre: Strategy game based on book and film
Users: For experts
Special: 2 players
Version: en
Rules: en
In-game text: yes
Comments:
Need War of the Rings to play
Fantastic components and design
Interesting variants of the story
Needs time and work with the rules
Compares to:
War of the Rings
Other editions:
Der Ringkrieg Die Herren von Mittelerde, Heidelberger Spieleverlag
Chance (pink): 2
Tactic (turquoise): 2
Strategy (blue): 3
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 2
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0