presentation

 

Verflucht!

Lantern versus ghost

 

Cursed creatures must be ousted from Lord Somerset’s estate.

80 cards of creatures 1-40 and items 1-40 are shuffled and randomly heaped face-down on the table. 3, 4 or 5 Seals for 1, 2/3 or 4/5 players are set out.

The active player draws a card from the heap: a creature is displayed openly; an item you take up in hand, there is no limit to the items you can hold. Then you can play items any number of times to oust creatures, the sum of item values used for a creature must correspond to or top the value of the creature. Only the active player can oust creatures, but he may announce which creatures he can oust, and which creatures should be ousted by other players in their turn, but he can never mention values of his items.

If the sixth creature is laid out, the creature of highest value in the display attacks and must be immediately ousted with suitable items or by using a seal. Two or three creatures with consecutive values form a group, this group immediately attacks all players; all can join in the defeating of the group attack, but each creature in the group can only be ousted by one player, you cannot use items of several players for one creature; one player, however, can oust several creatures.

When all cards are drawn, and attacks have been defeated, all win together - then you use eventually remaining seals to oust creatures still on display and add the values of remaining creatures - the lower the total the better your result.

A cooperative challenge between ousting and giving clever hints about your cards; don’t forget you need not oust all creatures, you only have to defeat all attacks!

 

Players: 1-5

Age: 10+

Time: 15+

Designer: Steffen Benndorf

Artist: Jan Bintakies

Price: ca. 8 Euro

Publisher: Amigo Spiele 2018

Web: www.amigo-spiele.de

Genre: Cards, cooperation

Users: For families

Special: 1 player

Version: de

Rules: de en

In-game text: no

 

Comments:

Appealing design

Attractive cooperation variant

Perfect 0-points result difficult, but possible

Card memory is helpful

 

Compares to:

Cooperative games using indirect information

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 2

Communication (red): 3

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0