Friends
Alter
Spezial
Stich-Meister
Rules only valid for one round
At the start of each round, players determine the rules by playing rules cards – trump rules, scoring rules and changes to the basic game rules. Then you play as many tricks as players have cards in their hand. The basic rules state that you must follow suit but need not trump and, each trick is worth one point.
There are three different kinds of rules cards: The Rules cards for trump rules determine trump color and trump cards, the rules for the game mechanisms change – when played – the basic rules for the round, if there are several basic rule cards they are implemented or taken into account according to their number. The rules cards for scoring change the value of a trick and can hand out plus or minus scores for single cards.
The cards are dealt to players and each player receives three rules cards. Each round comprises four steps: Choice o rules cards – determine trump – trick taking game – scoring of tricks. The trick is always won by the highest card. Trump cards are higher or lower either due the number of rules cards that apply to them or due to the low number on a rule card that applies to them.
Tricks that you win are placed with you. At the end of the round the tricks are scored according to the currently valid rules. When as many rounds have been played as there are players in the group the player with the highest score wins.
Absolutely not meant for the casual player, you need appreciation for cards, a good short-time memory and lots of concentration and attention – but it is a tidbit for dedicated card players, in the tradition of Mü.
Spieler : 3-5
Alter : ages 10 and up
Dauer : ca. 45 min
Autor : Friedemann Friese
Grafik : Lars-Arne Kalusky
Titel : ident
Preis : ca. 8,00 Euro
Verlag : Amigo 2010
Genre : Trick taking card gameKartenstichspiel
Zielgruppe : With friends
Mechanismen : Take tricks, change rules
Kommentar:
Experience in game play, good short-time memory and appreciation for card games is necessary
Additional difficulties due to unusual card values and symbols
Vergleichbar:
Mü und Mehr, Fluxx
Zufall 1
Taktik 3
Strategie__
Kreativität
Wissen_
Gedächtnis 2
Kommunikation
Interaktion 3
Geschicklichkeit
Action