Stich-Meister
At the start of each round, players use rule cards to configure the rules for the round: trump, scoring rules and changes to the basic rules. Then the number of tricks corresponding to the number of hand cards is played. Basic rules demand following suit, but not ruffing. Tricks taken are laid out separately in front of their owners. At the end tricks are scored: At first you score 1 point for each trick taken and then special scoring rules are implemented in order of their numbering. After some rounds corresponding to the number of players the player with the highest score wins.
Trick taking card game for 3-5 players, ages 10 and up * Designer: Friedemann Friese * Art: Lars-Arne Maura Kalusky * 00913, Amigo, 2010 *** Amigo Spiel + Freizeit GmbH * www.amigo-spiele.de