Oltre Mare
Players follow in the tracks of the Venetian traders
of old, sail into unknown waters , search for goods
and wealth, trade, sell and fight pirates and robbers. A move consists of 1)
Seafaring power check, 2) Trade phase to exchange cards and ducati,
3) action phase in the order ducati, pirates, market
and sails and 4) Freight phase. If the goods stack is finished, victory points
are scored for goods on the ship, harbour, prestige and lost for the pirate
stack, the player with the most ducati wins.
First edition Mind the Move, 2003
Development and trade game * 2-5 players from age 12 *
Designer: Emanuele Ornella * ca. 60 Minuten * 5380,