PLAYED FOR YOU

 

Ciúb

Dice actions for cards

 

Once again magicians test their abilities in a meeting. You use dice to complete combinations on magic cards for victory points. Each player has a board and a marker in his color as well as five white dice. 42 power dice in six colors are general stock for all players. All dice show numbers and symbols for actions.

The stack of magic cards is prepared and 10 A cards are laid out in two rows.

Each player turn comprises four phases: 1) Marking one of the cards on display with your marker or remove an unmarked card from the top row and replace it with one from the stack. You can opt to not play this phase. 2) You roll all your dice to activate them and use them for actions - swapping dice with stock, re-roll dice or turn them to a symbol of your choice and then placing them in the bowl - or place them directly into the bowl on your board. After dice action you place dice that are still active into the bowl and repeat the phase until all dice are in the bowl. You can only re-roll when you have swapped or placed at least one die. 3) You use the dice that are in your bowl to meet the requirements of a card in the bottom row to score points. If you cannot complete a card you take one die from general stock. 4) Dice administration for number of dice and swapping dice. If you turn over the last C card you trigger the end of the game for a round of slightly different end-of-game turns and then win with most points.

Ciùb is a fast dice game that offers a certain amount of planning and tactic in marking valuable cards and then stocking dice for fulfilling them, but the dominant factor is still the result of your dice rolls.

 

Players: 2-4

Age: 10+

Time: 45+

Designer: Tom Lehmann

Artist: Dennis Lohausen

Price: ca. 19 Euro

Publisher: Amigo Spiele 2014

Web: www.amigo-spiele.de

Genre: Dice, collecting

Users: With friends

Version: multi

Rules: de en

In-game text: no

 

Comments:

Simple rules

Clever planning is necessary, albeit dominated by the chance of the roll

 

Compares to:

All dice games using combinations to fulfil tasks/targets

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0