PLAYED FOR YOU
Arche Noah
Five points for two hedgehogs
Noah's Ark must be loaded with animals, but you have to bid for your share with chips. What makes success difficult is that you are not allowed to check which animals you have already acquired in previous rounds and put in your stack.
You start the game with a purse of 12 purple and 3 green chips, your chips must be visible during all the game, which is played in two laps, each lap comprising several rounds. In every round one card per player is displayed open-faced and in turn you bid openly with purple chips, you are allowed to bid 0. Then - in descending order of bid amounts - players choose one card each; if you discard one of your green chips you can decide to take two cards or no card. Cards you take are placed on your personal stack face down. All chips that were bid are set aside, event those of players who did not get a card because green chips were used; if cards are left over they are set aside, too. When the draw pile is empty and has been distributed, the turn ends and you score points for the value of each pair of animals in your stack, if you collected all four of a kind you get a bonus of +3, single animals score their value as penalty points, and any 2 purple chips you own score 1 points. For the second lap you replenish your purple chips to 12, but get now additional green chips. At the end of lap 2 you score points as in lap one and also one point for each remaining green chip. You win with most points.
Arche Noah offers a nice mix of auction and memorizing cards; chance is dominant due to the random turning up of cards, the green chips allow you some tactic at the right moment.
Players: 2-5
Age: 8+
Time: 25+
Designer: Christoph Behre
Artist: Doris Matthäus
Price: ca. 8 Euro
Publisher: Amigo Spiele 2013
Web: www.amigo-spiele.de
Genre: Auction, collecting
Users: For families
Version: de
Rules: de
In-game text: no
Comments:
Enchanting illustrations
Good card memory is an advantage
Some tactic possible via green chips
Compares to:
All auction games for set-collecting
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0