WYATT EARP
Players try
to catch 7 bandits to earn bounty money. Cards are outlaw and sheriff cards,
many with figures in relation to the amount of bounty. The active player first
must draw cards – 1 from the discard pile or 2 from the draw pile -, then he
may play cards, and then he must discard a card. Players may play any number of
outlaw cards and one sheriff cards. To be able to play cards for an outlaw, a
player must lay out three cards, other players can then lay out as many cards
as they want for the same outlaw. Sheriff cards change the cards laid out in
front of players. If a player has no more cards, each outlaw is scored, if a
minimum of 8 points are laid out for that outlaw. All players that are four or
less points behind the player with the most points earn money, too. Then a new
round with a new hand of cards start, unearned money stays on the table and the
reward for each outlaw rises by 1.000 $.
Card game * 2-4 players from age 12 * Authors: Richard Borg and Mike Fitzgerald * 26 920 4, alea, Deutschland, 2001 * ca. 60 min * ca. 14 € *** alea * Postfach 1150 * Steinbichlweg 1 * D-83233 Bernau am Chiemsee * Fon +49 – 8051-970721 * Fax +49-8051-970722