The Isle of Doctor Necreaux
The mad scientist Dr. Necreaux must be cooperatively stopped within a time limit. A round begins with Upkeep for certain characters and items; then the team decides to move or to rest. If it moves an adventure card is drawn and resolved; if it rests, a card is „charged“ - reduction of number of possible uses - and players can exchange items. There are three end-of-game possibilities, and variants for the game are listed.
Cooperative Fantasy adventure for 1-5 players, ages14+
Publisher: Alderac Entertainment Group 2009
Designer: Jonathan Leistiko
Art: Jim Pinto, Scott Purdy, Kevin Wasden
Web: www.alderac.com
Users: With friends
Special: 1 player
Version: en * Rules: en * In-game text: yes