PLAYED FOR YOU

 

Planes

From Check-in to the Gate

 

You represent a group of travelers trying to board their plane. You are impeded by groups of other players and neutral travelers while coping with your luggage, passing security and trying to grab a bite near your gate.

In each round of the game you have a turn of three phases - one optional action, one compulsory movement and an optional meeting of a game goal. For an optional action you play a card from your hand and implement it; the card thus used does not earn you victory points and cannot be used for a goal later in the turn. For the movement you take all passenger cubes from one case on the board and leave one cube in each case that you cross. If you have reached your destination you place all remaining cubes there. You can only enter a gate and board a plane with a cube in the color of the plane and this cube must be the last one in the movement phase. Your own passengers and passengers of other players in the plane score points at the end of the game, for boarding a neutral passenger you draw two cards. To meet a goal you play a card from your hand, provided the goal stated on the card is available somewhere on the board at this time. If a player has filled all his planes or there is a minimum of 12 cubes of any color on the board, each player adds up his victory points from goals met and passengers in your planes.

The unusual topic attracts attention and the very attractive components make you want to begin playing instantly - which works well due to the easy basic rules; details for actions and goals are well presented on the cards. Lots of tactic and a rather small element of chance provide good fun!

 

Players: 2-4

Age: 14+

Time: 30+

Designer: David Short

Artist: Kali Fitzgerald, Ikaan Studio

Price: ca. 30 Euros

Publisher: Alderac Entertainment Group 2014

Web: www.alderac.com

Genre: place, collect

Users: For families

Version: en

Rules: en

In-game text: yes

 

Comments:

New, rare topic

Topic very nicely implemented

Lots of tactic and little luck

 

Compares to:

All placement games using cards to meet goals

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0