PLAYED FOR YOU

 

Guildhall

Five peasants for a vP Card

 

You have been a serf in a one-pig town for long enough, you have enough of it! You go and open up your own guild, hope for your professional members and a bout of economic stability. But, unfortunately, others had the same idea! You are tasked with collecting complete sets of professions, using those sets to buy victory points and to win with 20 victory points.

The victory point cards are shuffled and five of them are laid out in a row. Now each player is dealt 9 out of 120 profession cards. Then in turn each player can discard as many cards as he wants and draw new ones up to nine cards, and then you lay out three cards visibly, to form your Guild Hall.

You have two actions and can for each action play a card into your action area and implement it or discard any number of cards and draw the same number of new ones or buy a victory point card from the display. You can only play a card when the identical card is not yet in your Guild Hall and you can only play one card from a certain profession per round.

At the end of a turn you place the cards you played into your Guild Hall. You need not implement all effects of a card you played. When you have all five colors for a profession in your Guild House you can stack them face-down, this stack is out of play and can only be used to buy victory points. You can have only up to three such stacks in your Guild Hall.

This is a very attractive set collecting game, in which cards get stronger the more you have of a kind and in which you can interfere massively with collections of other players; a very nice mixture of luck in drawing cards and tactic and planning the use of those cards.

 

Players: 2-4

Age: 12+

Time: 30+

Designer: Hope S. Hwang

Art: Todd Rowland, Mike Perry, Joseph Camacho, Mike Chaney, Kalissa Fitzgerald, John Goodenough

Price: ca. 17 Euro

Publisher: Alderac Entertainment 2012

Web: www.alderac.com

Genre: Set collecting game

Users: With friends

Version: multi

Rules: de en

In-game text: no

 

Comments:

Good rules quickly explained

Lots of interaction

Good mixture of luck and tactic

 

Compares to:

Set collecting games with further use of sets

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0