presentation

 

Fantahzee

Hordes & Heroes

 

Hordes of Monsters attack Devil’s Burden, a town full of mystic and mysterious energy and citizens equally mystic and mysterious - Dwarf Artificers, Mages and Warriors. Players lead a troop of citizen heroes and must defeat the attacking monsters. Each hero brings his own special talents, defeated monsters provide treasures that can be activated for abilities when a hero is activated.

In your turn, you begin with an Action phase, in which you can play up to two heroes from your hand into your display, up to a maximum of five heroes in your display, and then you can play two action cards to roll more dice, re-roll dice, manipulate hero strength etc. Then follows the Dice phase, in which you roll five dice, can re-roll twice, and activate heroes with dice; some cards provide Steam to activate heroes without dice. Then you attack monsters with activated heroes and defeat them with equal or greater strength.

Attack values of monsters minus shield values of heroes determine damage for heroes. Treasures from defeated monsters are assigned to activated heroes.

In the Horde phase an open monster destroys a town card, which is resolved. Then heroes take damage again as in the Dice Phase. As final phase of your turn you draw cards. When a total of three boss monsters have been defeated you win with most victory points from defeated monsters and other cards in your scoring stack.

Monster bashing as usual; access to the game is easy, the rules are quickly explained and all is doubly chance driven due to cards drawn and dice results. An expansion is announced; if it spices up the game, remains to be seen.

 

Players: 2-5

Age: 14+

Time: 40+

Designer: Ryan Miller

Artist: J. Hause, Giota Vorgia, Todd Rowland

Price: ca. 30 Euro

Publisher: Alderac Entertainment 2016

Web: www.alderac.com

Genre: Cards, dice

Users: With friends

Version: en

Rules: en

In-game text: yes

 

Comments:

Familiar mechanisms

Very individual graphics

Quickly accessible

 

Compares to:

Card games with card activation

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise):

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0