PLAYED FOR YOU
Winter Tales
ALice versus Snow white
Winter Tales is a story-telling game; as a player you are a member of one of two faction and either represent one of the characters fighting for the return of Spring or you are one of the Soldiers of Winter who wants to extinguish all remnants of Hope. Each game is different, as you always tell a new story with a jointly created story line. Players should weave the stories of their characters into a joint sequence of events and accept and integrate ideas and suggestions.
At the start you decide on a faction, in case on an odd number of players one player takes up the role of Writer who represents characters from both factions.
Each chapter is divided into turns, in which players activate characters and try to complete quests; for this you play cards and use the images as fonts for ideas; for a completed quest there must be more cards played for the faction of the active player than for the opposing one; other players can step in, initiate battles or spring traps in order to hinder the active player. Each completed quests becomes a Memory which influences the course of the game. When there are enough Memories the Epilogue is triggered and who wins the Epilogue wins the game.
This is a game that you must try out, to describe the rules or the game itself would result in another story; components and details are overwhelming, familiar characters like Pinocchio or Dorothy, come back from Oz, populate Wintertown and you need quite some gaming experience and a lot of creativity to tell a coherent, successful story. One cannot really tell about the game, the game will reveal its flair only properly when you play it!
Players: 3-7
Age: 10+
Time: variable
Designer: Matteo Santos, Jocularis
Artist: Hide, Jocularis, Fab
Price: ca. 40 Euro
Publisher: Albe Pavo 2012
Web: www.wintertalesboardgame.com
Genre: Story telling game
Users: For experts
Special: Many players
Version: multi
Rules: en it
In-game text: no
Comments:
Exceedingly beautiful design
Hard to describe, best experienced by playing it
Drawings on the card provide material for stories
Game play depends on the players
Compares to:
Fabula, Role Playing games, Once Upon A Time, but basically first game of its kind
Other editions:
Currently none
Chance (pink): 0
Tactic (turquoise): 1
Strategy (blue): 1
Creativity (dark blue): 3
Knowledge (yellow): 0
Memory (orange): 3
Communication (red): 3
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0