Geister &
Gespenster
Since centuries ghosts and specters inhabit the castle
of old Count Peppermint. Finally he is tired of the nightly spectacle and calls
for ghost hunters to ensure that he can sleep undisturbed. But the ghost
hunters have difficulties, because the ghosts can only be caught in groups of
three. Players draw cards from the stack or from other players, a wooden stake
or a door ends the move. If a player has three ghosts of the same colour, a
scoring in this colour occurs.
Card game * 2-6 players from age 5 * Designer: Eugen
Wyss * Graphics: Peter Braun * ca. 10-20 minutes * 04102 7, Adlung, Germany,
2004 *** Adlung Spiele *
www.adlung-spiele.de * info@adlung-spiele.de