PLAYED FOR YOU
DRACHENSCHATTEN
Collect treasures or hunt dragons?
Beneath the peaks of the Magical Mountains one night the shadow of a dragon
appears which initiates a big hunt for the dragon and his treasures. The hunt
is not easy and you need items to defeat the creatures in the dungeons and
caves of the mountain; and you need to collect them quickly so as not to be too
late for the treasure hunt. Eight stacks of Village cards and eight stacks of Cave
cards are set up face-down. Each player takes a Village card and lays it out
open-faced. Then you play in turns; the active player must implement the action
„Turn over“ and can implement the action „Use items“ in any order of his
choice. „Turn over“ must be done exactly once in your turn; you turn up the top
card from any Village or Cave cards stack and put it down in your display;
items you find can be immediately used or saved, a treasure is deemed to be
collected. If you turn up Dragon or Hydra you need to fight.
If you have items for use in your display you can use the action „use items“ any number of times before and after the action „Turn up“, each item can only be used one. In order to fight Hydra or Dragon you use a corresponding item, this item is used and the opponent you defeated is put into your display. If you do not have a fitting item you lose all cards in your display. If you have defeated three creatures you win.
Sounds more than simple, but is not simple at all, especially because you can use items to take used items from other players or look at stacks. Fast, cute, simple yet with tactical depth and enticing for playing it again and again and maybe several times in a row.
Players: 2-4
Age: 8+
Time: 20+
Designer: Jochen Schwinghammer
Art: Jochen Schwinghammer
Price: ca. 8 Euro
Publisher: Adlung Spiele 2012
Web: www.adlung-spiele.de
Genre: Card game
Users: For families
Special: 2 players
Version: multi
Rules: de en es fr
In-game text: no
Comments:
Very beautiful design
Challenging due to card relations
Plays fast
Simple rules
Compares to:
All card game with a collecting and card-effect mechanism
Other editions:
Currently none
Chance (pink): 3
Tactic (turquoise): 1
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 1
Dexterity (green): 0
Action (dark green): 0