presentation

 

Sherlock

Der Fluch des Qhaqya

 

Solve criminal cases with the help of a micro game. 32 cards represent a case; the starting card is displayed; the rest of the cards is shuffled and you get three cards in case of up to five players, and two cards in case of six or more players. The remaining cards are draw pile.

Then in turn you either play a card - all see all information - or discard a card face-down. You can read out at any time the marked info parts on cards in hand, discuss the case, construct theories, etc., but you cannot show cards in hand and cannot discuss information on discarded cards during the game.

When all cards have been played, you can discuss, now also additional, unmarked information on discarded cards - and when you are ready, you answer the questions on the case sheet. Then you check the answers in the sealed part of the sheet, score two points for each correct answer and deduct one point for irrelevant cards that you played to the tale. The discard pile must contain minimum six cards!

That’s it. Those are all the rules. At the start, you face that small stack of cards rather baffled, as you don’t have any idea what is important and what is not. You can, however, with a strictly adhered to routine, get some structure into your information - for instance, announce the marked information and instantly discard the card. You need concentration and memory; it is best if every player tries to remember the unmarked information on the cards that he discard and relay it to all other players in the final discussion phase. Neat and concise, a well-working and interesting challenge for deduction and communication.

 

Players: 1-8

Age: 12+

Time: 60+

Designer: Josep Izquierdo Sanchez, Marti Lucas Feliu

Artist: Alba Aragón

Price: ca. 7 Euro

Publisher: Abacusspiele 2019

Web: www.abacusspiele.de

Genre: Detection, cooperation

Users: With friends

Special: 1 player

Special: Many players

Version: det

Rules: de en es fr gr it ru

In-game text: yes

 

Comments:

Part of the Q system series of currently three games

Needs clever handling of information

Highly demanding on memory and cooperation

Only playable once per group

 

Compares to:

Cooperative detection games with partially hidden info

 

Other editions:

Drawlab Entertainment (gr), Enigma Studio (en), GDM Games (es), Geek Attitude (fr), Lifestyle Boardgames (ru), MS Editione (it),

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 1

Memory (orange): 3

Communication (red): 3

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0