Race for the Galaxy Rebellen vs. Imperium

 

Players want to erect the wealthiest and most powerful stellar empire and collect victory points. You must decide in a turn if you want to explore, develop, settle, trade, consume or produce. All players make their choice and only phases that were chosen are played. Players receive a bonus if they selected a phase. Cards represent developments and are also money or commodities. You look for useful cards, play developments or worlds and produce commodities. Commodities can be used to collect victory points or can be sold for cards.

The imperium subjugates the outer systems, and the rebel worlds unite in politics and military. The 2nd expansion features new starting worlds, goals, and cards as well as action cards and victory chips for the 6th player. There are overtake rules for Race for the Galaxy and Aufziehender Sturm for the solitare game, and also indication boards for every player for his military strength and liability for take-overs.

 

2nd expansion for the card game * 1-6 players, ages 12+ * Designer: Tom Lehmann * Art: Weiu-Hwa Huang, Mirko Suzuki, Martin Hoffmann, Claus Stephan * ca. 60 min * 13093, Abacus, Deutschland, 2009 *** Abacusspiele * www.abacusspiele.de