Race for the Galaxy Aufziehender Sturm

 

Players want to erect the wealthiest and most powerful stellar empire and collect victory points. You must decide in a turn if you want to explore, develop, settle, trade, consume or produce. All players make their choice and only phases that were chosen are played. Players receive a bonus if they selected a phase. Cards represent developments and are also money or commodities. You look for useful cards, play developments or worlds and produce commodities. Commodities can be used to collect victory points or can be sold for cards.

The expansion features the awakening of an ancient race and the escape of another people from their dying world as well as the recruiting of mercenaries by the resistance. There are new starting worlds, new cards, goals, action cards and victory points chips for a 5th player.

 

1st expansion for the card game * 1-5 players, ages 12+ * Designer: Tom Lehmann * Art: Martin Hoffmann, Claus Stephan * ca. 60 min * 13081, Abacus, Deutschland, 2008 *** Abacusspiele * www.abacusspiele.de