played for you
Micro Robots
Steps from start to finish!
The robot must be moved from start to finish. The double-sided boards show nine cases each with dice symbols from 1 to 6 in Blue, Yellow, Green, Red, Pink and White, each combination exactly once.
At the start of the game player decide on one side of the boards and then combine the four boards in any way into a square. The starting case is determined by rolling a color die and a number die and marked with the starting chip; then you roll the dice for the finish case and put a victory point chip on it.
Now each player by himself looks for a way from start to finish. The robot may only move horizontally or vertically and can only enter a case of the same color or the same number as the robot’s current location. The new case need not be adjacent to the current location. If you found a way, you name the number of steps and demonstrate your path. When your announcement is correct, you receive the victory point chip at the finish. The finish case becomes the starting case for the next round.
When the path that is demonstrated does not correspond to the step announcement, the player must, if possible, give a victory point chip to the player with currently fewest chips and the chip in the finish case goes back into stock. If you earn your 5th chip or have most of them, when all have been given out, you win.
Micro Robots can also be used as a variant for Ricochet Robots, with special rules for the clear robot as an additional robot in the game.
Micro Robots is a stand-alone game and also a felicitous example for how to simplify an elegant, very challenging game mechanism without watering down the basic idea or the reduce the fun in playing the game.
Players: 2+
Age: 8+
Time: 20+
Designer: Andreas Kuhnekath
Artist: Fiore GmbH
Price: ca. 13 Euro
Publisher: Abacusspiele 2016
Web: www.abacusspiele.de
Genre: Path finding
Users: For families
Special: Many players
Version: multi
Rules: de en
In-game text: no
Comments:
Simplified version of Ricochet Robots
Stand-alone game
Needs little room to play
Nice variation of the basic mechanism
Compares to:
Ricochet Robots
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 3
Memory (orange): 0
Communication (red): 0
Interaction (brown): 0
Dexterity (green): 1
Action (dark green): 0