presentation

 

Jolly & Roger

Pirates fight for booty and power

 

The King of the Pirates has gone under and the pirate princes want a new king. Jolly and Roger have mastered the drinking challenge and now fight for the throne.

Four ships are displayed; each player holds a treasure chest card and four captains. The active player is the splitter of his turn, the opponent is the picker. The splitter draws five cards from the pirate stack and splits them into two sets; the picker chooses one and the splitter takes the other. Then the picker plays all cards from his set first, then the splitter.

For each card, you decide if you want to reinforce your crew or board a ship. To reinforce crew, you add a card on your side of a ship of the card color; to add the card to another ship you turn it over to the parrot side with value 1. When after adding a card to a ship you have the majority there, you place your captain, maybe including removing the opposing one. In case of a tie in strength no captain is placed. When you have a captain at a ship you can board it with a card of the same color and put the card under your treasure chest. If you have a captain on a ship after the 8th and last round, you also get the ship and win with the highest total of gold on treasure chests and ships.

In the advanced game, special cards are added - Skeleton is a Crew Joker of strength 3, but cannot be used for boarding. Kraken removes the latest opposing crew card from a ship. Tortuga changes all parrots into pirates.

A lovely game that is quickly explained and quickly played, tactical enough for experienced players; the core of the game is the splitting and picking of cards - what do I offer, what will my opponent pick.

 

Players: 2

Age: 8+

Time: 20+

Designer: Shaun Graham, Scott Huntington

Artist: Michael Menzel

Price: ca. 16 Euro

Publisher: Abacusspiele 2016

Web: www.abacusspiele.de

Genre: Form card sets, place cards

Users: For families

Special: 2 players

Version: multi

Rules: de en

In-game text:  no

 

Comments:

Good rules

Easy to explain, easy to play

Super game with lots of tactics

Attractive design

 

Compares to:

Shanghaien, games with strength comparison at target objects

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 2

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0