presentation
Prehistory
Life in the stone Age
Food reserves are depleted, tribes looks for new areas to settle; you acquire and administrate food and other resources. Every player holds a player board with a Weather tile; the central board shows six Pricing tiles in six action areas.
In a round, you resolve phases: Winter, from round 2; a new Pricing tile is used, slots for fishing and gathering are replenished and the remaining hunting and ceremony cards are discarded and replaced by five new cards each. Spring: You rotate your Rotate Weather tile by one position, take the corresponding resources and can then use them to do, in turn, one of the six actions from the central Pricing tile, or pass. Summer - Resources cubes on the trilith bases are moved to the final plinth and thus turn into action markers; each player selects one trilith, takes the cubes and uses them for actions of the corresponding colors, in the order of Rock painting, Gathering, Ceremony, Fishing, Hunting and Migration. Then you receive victory points and development points depending on your position on the fishing track. Autumn - You can move tribe members on the area map and implement the action of the slot that you reached.
After five such rounds you score development points, rock paintings, animals, sets of gathering tiles, megaliths and, when requirements are met, for ceremony cards.
A highly complex and highly interesting game, offering various strategies; core mechanism are the resources cubes in their double function as resource for action and action markers according to color; this was already introduced in Ave Roma, here it is refined and intensified in a hidden jewel of a game.
Age: 12+
Time: 120+
Designer: Attila Szögyi
Artist: Attila Szögyi, Gyula Pozsgay
Price: ca. 80 Euro
Publisher: A-games 2018
Web: www.a-games.hu
Genre: Resources, Worker placement
Users: For experts
Version: multi
Rules: de en fr hu
In-game text: no
Comments:
Optimized core mechanism from Ave Roma
Many different strategies
Use resources for actions to create actions later
Compares to:
Ave Roma, Games on Settling, Resources & Worker placement
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 2
Strategy (blue): 3
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 0