presentation
Peak Oil
down to the oil reserves
You are a CEO of an oil company and need to prepare your company for a future without oil. The last oil reserves need to be depleted and you must invest in oil replacement technologies. As active player you first move an agent OR implement an action and then you move an agent. Additionally, you can then pay two barrels to move one other agent. Action cases are Expand with options Recruit or Dispatch, Develop with Drill or Whitewash, Invest with Start-Ups or Technologies, Grey Ops wit Black market or Consultants and Shipping. When the bag is empty of black barrels, Peak Oil has happened, and oil is depleted.
The active player at this points turns over his headquarter card and completes his turn. you with most points at the end of a final round. All other players can relocate one of their agents. Then, action cases in order of Expand, Develop, Regions, Investments and Grey Ops are checked - if you have at least one agent in such a slot, you can use one action option of the slot. Then you score for start ups and consultant cards in headquarter and lose points for open PR Crisis cards and win with the then highest score.
In the advanced version CRUDE, you play without PR Crisis cards and consultants, other rules changes relate to color of barrels, actions and PR Crisis as well as the actions Consultant, Drilling and Start Up.
A very structured game with lots of strategy and interaction; the topic has been implemented remarkably well and with very good graphics; you can personalize your company with the consultant cards. The game end, however, is easily predicted and is played with somewhat changed rules.
Players: 2-5
Age: 10+
Time: 60+
Designer: Tobias Gohrbandt, Heiko Günther
Art: Heiko Günther
Price: ca. 52 Euro
Publisher: 2Tomatoes 2017
Web: www.2tomatoes.com
Genre: Worker placement, economy
Users: For experts
Version: de en + es fr nl
Rules: yes
In-game text: yes
Comments:
Rare topic
Streamlined game with lots of depth
Clean, rather minimalistic design
Good rules
Lots of strategy and interaction
Compares to:
Worker Placement games
Other editions:
2Tomatoes (es fr)
Chance (pink): 0
Tactic (turquoise): 2
Strategy (blue): 2
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 0