Presentation

 

Fast Forward: Flucht

Cooperative escape from monsters

 

Games in the Fast Forward series are Fable Games using presorted stacks of cards which are used individually for each game and introduce cards and rules step by step. You can pause the game, continue anytime or start again from scratch with other players; you need not reed rules, but take the card stack - take care, you are NOT allowed to shuffle it - and begin the game with turning up the first card of the stack.

Fast Forward: Flucht uses the theme of cooperative flight from a monster; regardless of the number of players, there always four hunted characters in play, controlled in relation to the number of players.

Hand cards are displayed openly, and all can discuss how and when to play them. The active player plays a card and uses its action; if you do not have a card, you draw one from stack. If you hold the monster and become the active player, all have lost together; the monster is always displayed with one of the characters and can move between them but must never be discarded or put in the middle or put back on the stack. Cards that you receive during the game, are displayed openly and you can only use them when you play them. In three chapters, four monsters come into play, and of course new rules, for instance Permanent Cards, which provide their effect permanently for the owner, but can be discarded or change ownership.

Fast Forward: Flucht offers game play that needs some getting used to, with cooperative use of cards and a darned arduous task to meet; a game that needs clever thinking and planning so that the monster is not with the active-player-to-be. NOT a game for anybody and NOT a filler game!

 

Players: 1-4

Age: 10+

Time: 15+

Designer: Friedemann Friese

Artist: Harald Lieske

Price: ca. 16 Euro

Publisher: 2F-Spiele 2017

Web: www.2f-spiele.de

Genre: Cooperative card use

Users: With friends

Special: 1 player

Version: de

Rules: de en es fr nl

In-game text: yes

 

Comments:

Very challenging

Needs clever planning

Not a filler game

Rules appear during the game

Can be re-played anytime

 

Compares to:

All Fable Games

 

Other editions:

Stronghold (en), Edge Entertainment (es fr), White Goblin (nl)

 

Chance (pink): 0

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 2

Memory (orange): 0

Communication (red): 3

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0