PLAYED FOR YOU

 

Making Profit: The Boardgame

Investor and Manager

 

In Making Profit: The Boardgame you are both investor and factory manager; as a manager you must decide between profit and development of your factory, and - in case of development – you decide between resources and products. As an investor you choose between factories and buy shares of factories.

You start the game with a factory building, two shares of your factory and two factory cards in hand. In your turn you choose two actions, even twice the same, from buying one share, selling one or several shares, develop a factory, run a factory or selling resources. The price for a factory share equals the development level of a factory, but is minimum 2$, and if you buy a factory share you draw one factory card. The selling price for a share equals the factory development level, too, and after selling you discard one factory card per share sold from your hand or, if necessary, from your factory. To develop your factory you play a card next to the factory; if run the factory the cards displayed next to it yield money or resources. At the end of the round in which either one factory is developed to Level Ten or nobody has developed a factory you win with the biggest total from shares and money.

The basic idea in Making Profit is interesting, but the game promises more that it provides – you have little choice in your actions, because some are rarely feasible. The best way to play is to exploit your own factory, develop it, run it and buy shares in it. Yet the game is well geared to be an introduction into the genre of stocks and shares game for profit, resources and investment for families with some gaming experience.

 

Players: 2-5

Age: 8+

Time: 45+

Designer: Aigar Alaveer

Artist: Aigar Alaveer

Price: ca. 20 Euro

Publisher: 2D6 OÜ 2012

Web: www.2d6.ee

Genre: Economy, shares

Users: For families

Version: multi

Rules: ee en fi ru

In-game text: no

 

Comments:

Estonian game

Straightforward, functional components

Rather simple game mechanisms, depending on card distribution

Not all action can always be used

 

Compares to:

Other basic stock market games

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0