Family
Alter 8
Spezial 2
Tien Zi Que
Mahjongg FOR TWO
Mahjongg in a pocket-size edition and for two players only – an attractive and enticing idea in a small box, easy to carry along and nice for playing on the road,
You play four rounds; then the player with the highest score wins. A round starts with drawing of the first card and ends with announcing “mahjongg”. During a round each player has one action in his turn until one of them has laid out five groups.
Each player starts with 5 cards, the rest is draw pile. In your turn you must either draw a card and discard a card, draw a card and place a set or draw a card from the discard pile and place a set. A set made up with a card from the draw pile is called pong and is made of three cards, either three of the same kind or three umber cards in a sequence. A set made up with a card from the discard pile is called chow. If you have placed a set, you take one card from the set for scoring purposes and discard the other two cards. Your opponent can now take one of these just discarded cards for a set. The TZQ card is a joker, a set cannot contain two TZQ cards and a discarded TZQ card cannot be picked up for a set.
Sounds easy, but is not easy at all, because the trick is in choosing the cards for scoring – you must be able to make up scoring combination with cards retained for scoring – for instance five cards of the same color or five name cards (direction or dragon) or three TZQ cards or a row of numbers. And furthermore, only the player who announced “mahjongg” does score. So planning ahead is essential as is the choice of set to lay out, because must contribute to a scoring combination.
Spieler : 2
Alter : ages 8 and up
Dauer : ca. 20 min
Autor : Ta-Te Wu
Grafik : Ta-Te Wu
Titel : ident
Preis : ca. 9 Euro
Verlag : Z-Man Games 2010
www.zmangames.com
Genre : Set collecting card game
Zielgruppe : For families
Language : uk
Rules : uk
In-game use of language : no
Kommentar:
Based on Mahjongg
Only playable for Two
Very attractive design
Unusual scoring mechanism
Vergleichbar:
Mahjongg, Rummy
Zufall 2
Taktik 2
Strategie__ 1
Kreativität
Wissen_
Gedächtnis
Kommunikation
Interaktion 3
Geschicklichkeit
Action