Parthenon
Each player has an Aegean
island and starts with an island card showing his starting situation in detail.
The game has three years with 4 seasons each, each season has 10 phases. The winner
is who has built all possible buildings on his island or the most at the end of
the game. Each village produces another raw material und each workshop another
trading ware, Gold is a trading ware. The phases are: event- production –
island trade – travel – dangers- fleet trade – return – building – discarding –
Archon.
Trade and building game *
3-6 players from age 12 * Designers: Jason Hawkins and Andrew Parks * Graphics:
John Hawkins and Jessica Ney-Grimm * ZMG 7003, Z-Man