Merchants & Marauders

 

Fame and Glory on the Seven Seas, if you collect 10 Glory points including those from your secret Gold stash, you win. Glory points can be had from defeating a player or NPC, sale of 3 or more Cargo cards in a harbor with corresponding demand, plunder of 12+ gold from a Merchant Raid, Completing a mission, prove a rumor or buying a Frigate or Galleon (only once per Captain). A game turn comprises drawing of an event card ond one turn per player, which gives you a choice from three actions, move, scout or harbor for 1 of three points each.

 

Adventure game on pirates, merchants and plunder * 2-4 players, ages 13+* Designers: Christian Marcussen, Kasper Aagaard * Art: Ben Nelson, Chris Quilliams  * ZMG 7062, Z-Man, USA, 2010 * Z-Man Games * www.zmangames.com