Trouble

 

Players must avoid the stumbling block and reach the finish as quickly as possible with their pieces. When they are forced to rest in the blockade-square such blockades can be dissolved by conflict resolving. In a roll of two dice the white is used for a player’s game piece, the black to move the stumbling block. Conflicts are resolved by using spiral cards or star cards, for star cards the players involved must agree on a solution, in any case the solution chosen is executed. The first player over the finish with all three pieces wins.

 

Dice and movement game * 2-4 players from age 12 * © Denzel + Partner GmbH *** Fachverlag Denzel + Partner für Schwäbisch Gmündner Ersatzkasse