Trouble
Players must avoid the stumbling block and reach the
finish as quickly as possible with their pieces. When they are forced to rest
in the blockade-square such blockades can be dissolved by conflict resolving. In
a roll of two dice the white is used for a player’s game piece, the black to
move the stumbling block. Conflicts are resolved by using spiral cards or star
cards, for star cards the players involved must agree on a solution, in any
case the solution chosen is executed. The first player over the finish with all
three pieces wins.
Dice and movement game * 2-4 players from age 12 * © Denzel + Partner GmbH *** Fachverlag Denzel
+ Partner für Schwäbisch Gmündner Ersatzkasse