Arubas Schatz
Players
want to salvage the treasure from the depths of the sea with the help of
turtle, crab, starfish and octopus. Each player chooses a friend and receives
cards, additional cards are on the table. The active player plays a card,
either calling friends or an action card or he discards a card, depending on
the number of coins on a card one may also call several friends. Action cards
bring cards or loose the player cards, the player to have called his friend in
four different colours wins the game. In an advanced version of the game the
gold coins on the friends-cards are counted, too.
Card game *
2-4 players from age 6 * Design: The Merlin Group * Graphics: Harald und Georg
Peters * 40100 6,