Daimyo
Each player must try to eliminate a hostile daimyo or
control a minimum of one Han-Hex of every hostile clan with a minimum of 3 Bushi warriors. A round comprises 4 phases, all play
simultaneously: play 2 cards face down, take up cards from the reserve, turn up
and enact cards, form reserve. The cards move pieces, add han-hexes
or relocate han hexes. Fights
between units originate from movement of units onto controlled hexes. For
experienced players the game offers special action cards and master cards.
Tactical position game * 2-4 players from age 12 * Designer:
Piero Cioni * Illustration:
Demis Savini, Barbara Chies, Giancarlo Calvitti * TG
0010,