Project Kells
In 3 phases players try to cover the land with a net of celtic knots. If a king occupies a free hill a fortress is
created. Kings move like the horsemen in chess. After 11 fortresses gained by
one player Phase 2 begins, the fortresses are
connected with bridges, knots are formed. In phase 3 the kings are taken off
the board and the knots finalised.
New edition with two variants, High Kings of Tara and Sacred Hill
Position game * 2 players from age 10 * Design: Murray Heasman * 00551
3,