War Stories
A game of strategy and memory, during a tea ceremony
tow old Warlords try to remember the outcome of an ancient battle, who caught the opposing daimyo and won? In a turn one can
either turn up two tiles or move and/or capture a piece.
Tiles are armies or landscape, if a player turns up two tree tiles he has lost
automatically- Armies come in 5 different units, the rules for movement and
capture are very extensive.
Positition game with Japanese
Warlord theme * 2 players from age 10 * Designers and Illustration: Richard van
Oostrum and Rob Vermeer *