Credit Mobilier
Players as four fictional
railways race to construct tracke and move goods
westward while players invest in the railways and the Credit Mobilier. In his turn a player rolls the five dice, chooses
one of the colours rolled for actions and chooses a type of action to perform.
Possible actions are: build track, move a goods pawn, buy stock and pay
dividends. The actions are performed according to the number of dice showing
the chosen colour, one has to perform one action, but is not required to
perform all possible actions. If only goods in two colours are left outside the
Railway game * 2-4 Spieler * no age given * Designer: Max D. Michael *