Monstererbe
Doktor
F., the nephew and heir of Frankenstein, now wants his heirs to construct a
monster able to survive 2 rounds of the game. To achieve this each candidate
starts with a donation, a laboratory and an assistant called Igor. The game has
15 to 25 rounds, each round has 4 phases: 1) earn donation, pay Igors and determine weather and location of the Mad
Scientist 2) Move Doctor, Tall and Small Igor 3) Actions at another laboratory,
action at one’s own laboratory, cemetery, library, shop, secret chamber and pub
4) trade phase with organs, books and other goods. The more organs a monster
has the easier it is to awake and kept alive and the more value it has. At the
end the player with the most points wins.
Development
and accruing game * 3-6 players from age 14 * Designer: Michael Benkendorf * Graphics and Illustration: Ingeborg
Jann and Hans-Jürgen Schmidt * 05001,