Hexenhammer

 

Inquisition and burning witches on the stake in mediaval times – players are inquisitors with a group of spies in every village to find the culprits and burn them. All villagers are under suspect that are not members of one’s group, players score for the burning of villagers that are not member of their own group and for the survival of group members. Play is divided into four phases, that are repeatet – Accusation, Incarcaration, trial and collect clues. Despite the humorous illustrations a rather realistic simulation of the with crazes of old.

 

Card game with black humor * 3-5 players from age 16 * Designers: Tyler Sigman and Henning Poehl * 0506 8, Sphinx, Germany, 2004 * ca. 60 min *** Sphinx Spieleverlag * www.sphinxspiele.de * henning.poehl@sphinxspiele.de