PLAYED FOR YOU

 

Time’s up Family

DRILL = Dentist?

 

In this edition of Time’s Up players in teams need to guess animals, professions or items. At the start of the game you decide if you want to play with the blue or the orange definitions on the cards. 30 cards are distributed among the players following the exact rules; then each player is given another two cards, looks at all his cards and discards two of them. The remaining cards are collected from the players, shuffled and are draw pile for the whole game. All teams play in turn: The active player of the team has 40 seconds to describe the term in the first round, if he has time to spare he can start on the next term, He can talk freely using whatever words he wants with only one restriction: he cannot use parts of the term. For each correctly guessed term the team keeps the card. The active player can set aside a card; these cards earn no negative score; if a mistake is made in explaining the card is simple set aside, too. When all cards have been given out to the teams, each team notes the number of cards won and all cards are shuffled again for the next round.  In this second round you may only use one word to define the term and in the third round you can only use pantomime to define the term, accompanied by noises or humming. After three rounds the team with most points wins.

Time’s up is  a witty, well-working member of the guess-at-definitions-family with the advantage that you know at least the category where the terms can come from and that you have heard explanations for each term already once for the second and third round, so that you have some clues as to what might be the word.

 

Players: 4-12

Age: 8+

Time: ca. 30 min

Designer: Peter Sarrett 

Artist: not named

Price: ca. 19 Euro

Publisher: Repos Production 2011

Web: www.rprod.com

Genre: Communication and guessing game

Users: For families

Special: Many players

Version: de

Rules: de en

In-game text: yes

 

Comments:

Well-known standard game mechanism

Nice version due to re-using cards

Available also as Time’s Up with VIP topic

 

Compares to:

Other games on describing definition, e.g. Tabu, Activity

 

Other editions:

English edition at r&r Games

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 3

Knowledge (yellow): 0

Memory (orange): 1

Communication (red): 3

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 2