PLAYED FOR YOU
Time’s up Family
DRILL = Dentist?
In this edition of Time’s Up players in teams need to guess animals, professions or items. At the start of the game you decide if you want to play with the blue or the orange definitions on the cards. 30 cards are distributed among the players following the exact rules; then each player is given another two cards, looks at all his cards and discards two of them. The remaining cards are collected from the players, shuffled and are draw pile for the whole game. All teams play in turn: The active player of the team has 40 seconds to describe the term in the first round, if he has time to spare he can start on the next term, He can talk freely using whatever words he wants with only one restriction: he cannot use parts of the term. For each correctly guessed term the team keeps the card. The active player can set aside a card; these cards earn no negative score; if a mistake is made in explaining the card is simple set aside, too. When all cards have been given out to the teams, each team notes the number of cards won and all cards are shuffled again for the next round. In this second round you may only use one word to define the term and in the third round you can only use pantomime to define the term, accompanied by noises or humming. After three rounds the team with most points wins.
Time’s up is a witty, well-working member of the guess-at-definitions-family with the advantage that you know at least the category where the terms can come from and that you have heard explanations for each term already once for the second and third round, so that you have some clues as to what might be the word.
Players: 4-12
Age: 8+
Time: ca. 30 min
Designer: Peter Sarrett
Artist: not named
Price: ca. 19 Euro
Publisher: Repos Production 2011
Web: www.rprod.com
Genre: Communication and guessing game
Users: For families
Special: Many players
Version: de
Rules: de en
In-game text: yes
Comments:
Well-known standard game mechanism
Nice version due to re-using cards
Available also as Time’s Up with VIP topic
Compares to:
Other games on describing definition, e.g. Tabu, Activity
Other editions:
English edition at r&r Games
Chance (pink): 1
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 3
Knowledge (yellow): 0
Memory (orange): 1
Communication (red): 3
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 2