7 Wonders
For each of three eras players receive seven cards from a special deck, choose a card and hand the deck to the next player. Then all reveal their chosen card, pay costs with resources, take resources or interact with other players. You have your own board featuring special abilities to arrange your cards. After six such rounds an era ends. Some cards are active immediately, some bring bonuses or upgrades later. After three eras you score for conflicts, coins, wonders of the world, profane buildings, merchant buildings, guilds and research buildings.
Resources management game * 3-7 players from ages 10 * Designer: Antoine Bauza * Art: Miguel Coimbra * Editors: Cédrick Caumont, Thomas Provoost * SEV-EN01, Repos, Belgium, 2010 *** Repos Productions * www.rprod.com