A Brief History of the World
6 epochs mirror the history of civilization in the rise and fall of empires. Each player starts with a randomly attributed leader and a weapons card. Each of the 6 epochs is divided into three parts: Organization and Allocation – area values are placed and cards dealt to players. Then in the Empire Turns empires are established, expanded and reorganized; event cards can be played and gold is collected. Then as Conclusion gold markers are adjusted and bonuses earned. In each epoch different empires come into play, the area values mirror the importance of an area in a given epoch.
New edition of History of the World, Gibsons Games und Avalon Hill
Historic Simulation * 3-6 players, ages 10 and up * Designers: Steve and Phil Kendall, Gary DIckens * Art: Peter Dennis * Ragnar Brothers, England, 2009 *** Ragnar Brothers * www.ragnarbrothers.co.uk