Dungeon Twister
Players lead their group
through the dungeons, aim of the gaim
is to gather 5 victory points. In his turn a player plays an action card, uses
action points and takes card back into his hand. For an action point he can
turn over or turn a dungeon card, move a character, initiate one fight, use one special ability of a character or an item. At the end of
and action a maximum of two tiles or 1 character and 1 tile are allowed on a
square. One Victory Point is scored for each opposing character killed or
eliminated, for each own character leaving the dungeons and for each saved
treasure. Each saved goblin yields two Victory Points.
© Asmodée
Edition
Fantasy adventure game * 2
players from age 11 * ca. 45 min * Designer: