Dungeon Twister

 

Players lead their group through the dungeons, aim of the gaim is to gather 5 victory points. In his turn a player plays an action card, uses action points and takes card back into his hand. For an action point he can turn over or turn a dungeon card, move a character, initiate one fight, use one special ability of a character or an item. At the end of and action a maximum of two tiles or 1 character and 1 tile are allowed on a square. One Victory Point is scored for each opposing character killed or eliminated, for each own character leaving the dungeons and for each saved treasure. Each saved goblin yields two Victory Points.

© Asmodée Edition

 

Fantasy adventure game * 2 players from age 11 * ca. 45 min * Designer: Christophe Boelinger * Grafik: Wayne Reynolds, Thierry Masson * 200135, Pro Ludo, Germany, 2005 *** Pro Ludo * www.proludo.de