Zauberzeit
Players are
magicians searching for magical objects. The active player rolls the die and
can then play cards, move his magician according to the die roll, pick up or
discard objects or use possible actions from yellow objects. At the end of his
move he may draw 1 or 2 cards. The move ends on monster tiles or face-down
tiles, the tile is uncovered, a monster has to be fought, open objects may be
passed over. The first player to bring four magical objects to the library
wins.
Dice game
with fantasy theme * 2-5 players from age 10 * Author: Peter Prinz * 51/286,
Prinz Spiele, Austria, 2004 *** Prinz Spiele * www.prinzspiele.de