Zauberzeit

 

Players are magicians searching for magical objects. The active player rolls the die and can then play cards, move his magician according to the die roll, pick up or discard objects or use possible actions from yellow objects. At the end of his move he may draw 1 or 2 cards. The move ends on monster tiles or face-down tiles, the tile is uncovered, a monster has to be fought, open objects may be passed over. The first player to bring four magical objects to the library wins.

 

Dice game with fantasy theme * 2-5 players from age 10 * Author: Peter Prinz * 51/286, Prinz Spiele, Austria, 2004 *** Prinz Spiele * www.prinzspiele.de