Big Kini
Big Kini is a pacific island
group, mostly unknown, players try to win prestige and
influence there, in the form of victory points. Offices, friends, rare goods
and gold are important. In each round a player has two action markers, first
all place one and act accordingly, then the second is
placed. Possible actions are multiplying, movement, income,
receiving goods, election and exploration. At the end players score victory
points for playing pieces with the Bay Baron, Riff Minister and Island Administrator,
sets of three differend goods, exploration markers
and a certain number of Bay Barons, the highest score wins.
Position game with economics theme * 2-4 players from
age 10 * Designer: Guido Eckhof * Graphics: Bert Elter * Edition 1,