Alexander der Grosse
Players follow in the tracks of the famous
Macedonian king and lead his armies into Persia, conquer regions, found
cities and build temples and score points for these actions. A round consists
of distribution of resources, revealing charts, movement, construction of
cities and temples. If at least one army has entered the province with the
symbol for the last campaign, one normal and one final scoring is taken and the
player with the highest score wins.
Historical conflict simulation / development
game * 2-5 players from age 10 * Designers: Ronald
Hofstätter and Dietmar Keusch * Graphics: Franz Vohwinkel * PHA-DE.ALE01, 19091 2, Phalanx, Netherlands,
2005 *** Phalanx Games * www.phalanxgames.nl