Kaivai

 

In the Polynesian Islands players try to develop new living space in the roles of fishers and seafarers. Fishes must be caught to change them into Kauri money or fame. Each round of the game has 4 phases: Bid for playing sequence, building costs and range of ships, relocate the Fisher God, complete actions and note loss of value. Actions are building of huts against payment of Kauris, catch fish by rolling the die, sell fish for Kauris, move or destroy opposing ships, enhance range of ships permanently and turn fish into fame by celebrating. After 10 rounds and a final scoring the player with the highest score of fame wins the game.

 

Development game * 3-4 players from age 10 * Designers: Anselm and Malte Ostertag * Pfiffikus, Germany, 2005 *** Pfiffikus-Spiele * www.pfifficus-spiele.de