Sioux
Several Sioux tribes compete for winter
supplies. Each player has the cards for one tribe, prey- and supply card stacks
are prepared. Each plays one card- the pray goes to the player who played the
highest value, the kind of prey is determined by the difference between highest
and second highest value of tribe card played. Some values result in several
prey animals, the most valuable animal possible is taken first. When 2 players
have played the same highest value, the swap their complete prey, if after a
hunt a player reaches the total prey value of another player, he can demand a
gift from that player. If a player tops a prey value of 20, the hunt ends and
the supply cards of the first winter are distributed according to total prey
value, after the 3rd winter the player with the highest supply value
wins.
Card game
* 3-5 players from age 9 * Designer: Frank Stark
* Graphics: Frank Stark, Theiss
Heidolph * ca. 45 min * 87002, Germany, 2006 * Nürnberger
Spielkarten /