Sioux

 

Several Sioux tribes compete for winter supplies. Each player has the cards for one tribe, prey- and supply card stacks are prepared. Each plays one card- the pray goes to the player who played the highest value, the kind of prey is determined by the difference between highest and second highest value of tribe card played. Some values result in several prey animals, the most valuable animal possible is taken first. When 2 players have played the same highest value, the swap their complete prey, if after a hunt a player reaches the total prey value of another player, he can demand a gift from that player. If a player tops a prey value of 20, the hunt ends and the supply cards of the first winter are distributed according to total prey value, after the 3rd winter the player with the highest supply value wins.

 

Card game * 3-5 players from age 9 * Designer: Frank Stark * Graphics: Frank Stark, Theiss Heidolph * ca. 45 min * 87002, Germany, 2006 * Nürnberger Spielkarten / Heidelberger Spieleverlag * www.nsv.de * www.heidelberger-spieleverlag.de