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Alter                    10

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Caminos

THE DESTINY IS A PATH

 

In this game the path really is the aim of the game, Caminos is a game to build a path on the board: Each player or each team must build a path from one side of the board to the opposite side. Depending on the board used the number of possible connections varies. There are four boards in the game – a square, a rhomb, an octagon and a ring. Rhomb and Ring have a serrated order of the single squares that make up the board. Each player receives the pieces in one color, in team play the members of a team split the pieces. The players alternate in placing one of the pieces on the board. Pieces must be placed so that no holes are created underneath a piece. You may place a piece isolated from others or bordering one or more other pieces. You can even build over another piece, provided one square of the newly placed piece touches the board.

The path connecting two sides must be made up from areas that have the same color, are visible from above and are connected to each other. Corner spaces belong to both sides. In a version of the game you start with placing two neutral stones in a third color. If you connect the directly opposite sides on the octagonal boards you score double points in case you play more than one game. Connecting one side to the sides left and right of the directly opposite side is also valid when using the octagonal boards.

If you cannot place a piece the game is lost for this player, even if he could later place a piece again. When nobody can place a piece anymore, the game ends in a draw with the last piece that could be placed.  

Caminos is a challenging building and placement game, the exact rules for what constitutes a connection keep you thinking hard, e.g. “The actual path need not touch the board!“

 

Spieler         : 2 or 4

Alter            : ages 10 and up

Dauer           : ca. 20 min

 

Autor           : Stefan Kögl

Grafik          : Stefan Kögl

Titel englisch          : ident

Preis            : ca. 30,00 Euro

Verlag          : Murmel Spielwerkstatt 2010

                     www.murmel.ch

 

Genre                    : abstract position game

Zielgruppe             : For families

Mechanismen         : places pieces to form path

 

Kommentar:

Four different boards

Four players can play in teams

Good mix of well-known mechanisms

Versions introducing neutral pieces

 

Vergleichbar:

All placement games with the aim to connect sides, Pueblo for visible color areas

 

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