To discover the unusual in the things of daily life and to transform them creatively – the renowned illustrator of children’s books, Antje Damm demonstrates this in a memo game of pairs with different images; the pairs show how you can turn an ordinary item into an animal. Everyday things like a clothes peg or an ice cream cone or a carrot are transformed on the second card into a crocodile or a penguin or a rabbit. So the 24 pairs create associations and relations and promote intelligence by effortless play and by encouraging a sideways look on things, by forcing the players to examine them more closely and to use their imagination.
A game of memory for 2-6 players, ages 4 and up
Publisher: MeterMorphosen 2010
Designer: Antje Damm
Web: www.metermorphosen.de
Stock#: 657540
Users: For children
Age: 4
Special: 2 players
Version: multi * Rules: de en es fr * In-game text: no