Family
Alter 6
Spezial
Arlecchino
Three yellow triangles – move three times!
The inventor of Blokus presets a new game idea in his own new company: A placement game featuring squares that are split into four triangles. Some of the squares feature four colors, some three, some two and some only one. One piece is not split into triangles but into squares, two black and two white. There is a total of four colors present in irregular numbers on the pieces. Each player chooses a color and tries to keep as many pieces showing his color on the board to the end of the game.
All pieces are randomly placed into the grid. As a first move you take the black+white piece off the board. In your turn you must move a minimum of one piece showing a segment of your own color. You can make as many moves as there are segments of your color on the piece, but at least one. Possible moves are to move to a horizontally or vertically adjacent square or to jump over a horizontally or vertically adjacent piece onto a free square behind it. The piece that you jumped over is taken off the board. Those two moves can be combined in any way but: You must remove at least one piece in your turn, if you cannot do so you must pass your turn. You cannot move that your piece comes back to the square it started from, unless the monochromatic piece makes four moves. If nobody can move anymore the game ends and the winner is the player with most segments of his color left on the board.
Bernard Tavitian seems to be a guarantee for exceptional, easy-looking games with incredibly simple rules that turn out to be challenging and interesting when played. This is another one of these games.
Spieler : 2-4
Alter : ages 6 and up
Dauer : ca. 20 min
Autor : Bernard Tavitian
Grafik : not named
Titel : ident
Preis : ca. 23,00 Euro
Verlag : Lud Editions / Asmodee 2010
Genre : placement game
Zielgruppe : For families
Mechanismen : move and remove pieces
Kommentar:
Simple rules
Many different possibilities
Beautiful design
Multilingual rules
Vergleichbar:
Rolit for multi-colored pieces and color majorities on the board at the end of the game, otherwise abstract placement games with jumping over and removing pieces
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