Festival beim
Pferdestall
Players visit the „Schafhof-Festival
für Unicef“ and try to look at all the attractions. In his move a
player uncoveres one tile after the other, each tile
enhances the risk to have to turn over all tiles again and loose them. After
the uncovering players try to place as many tiles as possible and then may move
according to tiles placed, the player who has come the
farthest at the end of the game wins the game. One can uncover four different
kinds of tiles, the range of movement chances non-linear. If the finish is
reached or all remaining tiles are predicted correctly, the game ends.
Memory and movement game * 2-4 players from age 8 *
Designers: Roland and Tobias Goslar * Graphics: Mirko Rathke * 00906 6,