Diceland
36 land hexes and 18 dice per player comprise the
game. At the beginning each player rolls all his dice. The player with the most
sixes starts taking hexes, alternately players put one
of their dice onto one of the tiles. When all hexes are taken players have
alternate moves consisting of attack and movement. An attack is made by one’s
die onto an opponent’s die, one of the free dice is rolled, depending on the
result the points on one of the dice are changed, an attack with 2 dice can
remove an opposing die. Movement is used to bring dice into attack positions.
When both players cannot attack in their move the game ends and the player with
the most dice in play wins. There are special additional rules and scenarios
where the kind of landscape on the hexes is in play.
Position game with dice * 2 players from age 10 *
Designer: Spartaco Albertarelli
* ca. 45 min * 001,